Jeju Dream Tower Casino Revenue Surges 55% in January on Elevated Player Spending
Jeju Dream Tower posted a strong start to the year as casino receipts in January climbed 55% from a year earlier to KRW45.60 billion (about US$31.3 million), Lotte Tour Development reported in a Korea Exchange filing.

Key Takeaways:
- Casino revenue in January rose 55% year‑on‑year to KRW45.60 billion
- Table game drop surged 92.8%, driven by higher player spending
- Hotel revenue grew slightly, but overall gaming activity indicates strong recovery
According to GGR Asia, table game revenue accounted for the bulk at KRW43.73 billion, up 55.4% year‑on‑year and 12.4% from December, while machines provided roughly KRW1.87 billion, a 46.0% annual gain but down 11.8% sequentially.
The property’s table game hold rate was 18.7%, slightly above last year’s 18.5% average.
Casino Revenue Driven by Higher Player Spend
Activity metrics point to elevated player spending rather than a large shift in throughput alone: The casino’s January table drop, the amount wagered to buy chips, surged 92.8% year‑on‑year to KRW233.5 billion, and visitation hit its highest level since October at 53,052, per Inside Asian Gaming.
Hotel revenue, meanwhile, grew 2.2% versus January last year to KRW5.61 billion but eased 25.3% from December, highlighting divergent trends between gaming and lodging revenue streams.
The operator’s filing offered no explanation for the swings.
For full‑year context, Lotte Tour’s 2025 casino revenues totaled KRW476.6 billion, up roughly 62% year‑on‑year, underscoring a continued recovery in Jeju’s integrated resort market. Industry watchers will monitor whether higher holds persist or normalize in coming months.
