Operators looking to take advantage of new technology on the gaming floor may look to one kind of supplier, but architecture and design of new property space is another matter, requiring specialists in each kind of project.
In the case of renovating and repurposing existing space into a new gaming-resort offering, San Francisco-based CCS Architecture, headed by Cass Calder Smith, proved its expertise in this area only recently with last year’s completion of the Stones Gambling Hall in Citrus Heights, California.
Stones, a 25,450-square-foot gambling hall, restaurant and bar, combines two former card room licenses under one roof (a first in itself) in a boutique casino created through expansion and renovation of a former Salvation Army warehouse that had been vacant for years.
The owner, a California real estate developer taking on its first gaming project, asked CCS to create a place that would have a better experience than the typical casino—more intimate, more unique, and an entertainment destination meant to be engaging and exciting, without the typical Las Vegas glitz.
The exterior of the building is completely new—modern, yet not ostentatious, unlike the typical over-designed casino or under-designed card room. Both sides of the building have similar facades for maximum exposure and dual attraction.
The interior has three main spaces with specific uses. The Main Hall has a ceiling of existing Douglas fir wood trusses that were saved and sandblasted, spanning 40 feet across. Two rows of blackjack tables and a catwalk down the middle lead to the large central bar and Sammy’s Bar & Grill, which has a live-fire exhibition kitchen, and assorted dining areas for 150 people.
Flanking the main hall are more intimate spaces that are specific to gaming. Common to all rooms is a colored plywood wall. The front and rear facades are offset grids of multi-colored glass similar to what you would find in a cathedral, yet modernized for a casino.
For more information, visit CCS-Architecture.com.