GGB is committed to providing updated news and analysis on our weekly news site,

Jim Rafferty

President, Rafferty & Associates

Listen in Apple Podcasts and Subscribe to GGB Podcasts.
Listen on Spotify

Jim Rafferty spent many years as a marketing executive for Boyd Gaming and several other gaming companies. But he wanted to return to his home state of New Hampshire, and discovered that casinos would be allowed under certain conditions, largely that they would support charities. He set up a small casino in a restaurant and expanded as he went along. Today, New Hampshire boasts many charity casinos that contribute 35 percent of their revenues to charities, and a small percentage to the state. Rafferty explains how that progressed when he spoke with GGB Publisher Roger Gros on the exhibit floor at G2E in October in Las Vegas.

GGB Podcast sponsored by IGT.
Roger Gros is publisher of Global Gaming Business, the industry's leading gaming trade publication, and all its related publications. Prior to joining Global Gaming Business, Gros was president of Inlet Communications, an independent consulting firm. He was vice president of Casino Journal Publishing Group from 1984-2000, and held virtually every editorial title during his tenure. Gros was editor of Casino Journal, the National Gaming Summary and the Atlantic City Insider, and was the founding editor of Casino Player magazine. He was a co-founder of the American Gaming Summit and the Southern Gaming Summit conferences and trade shows. He is the author of the best-selling book, How to Win at Casino Gambling (Carlton Books, 1995), now in its fourth edition. Gros was named "Businessman of the Year" for 1998 by the Greater Atlantic City Chamber of Commerce, and received the Lifetime Achievement Award from the American Gaming Association in 2012.

    Recent Feature Articles

  • The Next Dimension

    Konami Gaming, Inc. adds new games, new hardware and new twists to a legacy of entertainment

  • The Casino Insider Threat

    Ninety-eight percent of your employees are assets to the business. Two percent are liabilities.

  • Crack Down

    Violent crime prevention in casinos

  • Head in the Cloud

    Redefining casino security and surveillance in the AI era

  • Electronic Arsenals

    Gaming companies everywhere look to bolster their cybersecurity in 2024