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Head & Shoulders

The winners of the 2016 GGB Gaming & Technology Awards are ahead of their time

Head & Shoulders

In an industry dedicated to improving technology, recognition for unique accomplishments is few and far between. But one awards program stands apart from the others for its significance—recognition at Global Gaming Expo, the industry’s most important trade show, and the quality of its judging panel.

Global Gaming Business magazine last month announced the winners of the 14th Annual GGB Gaming & Technology Awards. The 2016 Gaming & Technology Awards are the industry’s standard in this field, recognizing excellence in innovation and practical application in all gaming disciplines. The awards were presented to the winners at last month’s G2E in Las Vegas.

“The rapid development of technology in the gaming industry, along with quicker response of regulators to approve these products, have made these awards much more competitive and dynamic every year,” says Roger Gros, publisher of GGB magazine, which administers the awards program. “The GGB Gaming & Technology Awards surely recognize the trends and progress being made in the industry today.”

Judges for the awards were Claudia Winkler, president of GHI Solutions; Rob Russell, gaming analyst, Regulatory Management Counselors, P.C.; Frank Neborsky, CEO, Power Strategies; Gerhard Burda, president and CEO, ESCAPES Advisory Services; and Cliff Paige, slot director, South Point Casino Resort, Las Vegas.

For information on the nomination process for the 2017 GGB Gaming & Technology Awards, contact John

Buyachek, GGB sales director, at jbchek@ggbmagazine.com.

The winners of the 14th Annual Global Gaming Business Gaming and Technology Awards are:

Best Consumer Service Technology:
1st    IGT, OnPremise Mobile Solution 
2nd   Gamblit Gaming, Gamblit Gaming Platform 

Best Productivity-Enhancement Technology:
1st    Konami Gaming, SYNKROS SYNKdot
2nd   Duetto, Game Changer

Best Slot Product:
1st    Aristocrat, Game of Thrones
2nd   Everi, TournEvent

Best Table Game Product or Innovation
:

1st     Scientific Games, Flushes Gone Wild
2nd    AGS, The Tornado

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