Skill-based slot machines have underwhelmed operators in their initial phase, with players showing limited interest in a style of game that had been touted as the next big thing in gaming. However, the head of one of the main companies producing skill games remains confident in their viability.
In an interview last month with the Las Vegas Review-Journal, Eric Meyerhofer, CEO of Gamblit Gaming, said the best days of skill-based gaming are still ahead. “You don’t hit the switch and it’s an overnight success,’’ Meyerhofer said. “It doesn’t mean skill-based has failed or is dead.”
Meyerhofer said Gamblit is expanding its footprint this year, on the heels of raising an additional $25 million from investors. He added that the company is using player research to tweak the games, intended for a younger demographic. “We are eating our own dog food before we can ask others to do it,” he said, adding that the company’s engineers are working to perfect a math model that will monetize games on which skill plays a large role in winning.
“I think over time, skill-based games could work if they get the math right,” Meyerhofer said.